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Searched refs:isValidShaderVisibility (Results 1 – 3 of 3) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILRootSignature.cpp413 if (!dxbc::isValidShaderVisibility(Info.Header.ShaderVisibility)) in validate()
500 if (!dxbc::isValidShaderVisibility(Sampler.ShaderVisibility)) in validate()
/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/
H A DDXContainer.h221 inline bool isValidShaderVisibility(uint32_t V) { in isValidShaderVisibility() function
/freebsd/contrib/llvm-project/llvm/lib/ObjectYAML/
H A DDXContainerYAML.cpp101 if (!dxbc::isValidShaderVisibility(PH.ShaderVisibility)) in create()