Searched refs:isDestroyed (Results 1 – 1 of 1) sorted by relevance
60 bool isDestroyed() const { return K == Destroyed; } in isDestroyed() function354 else if (I.second.isDestroyed()) in printState()447 } else if (LState->isDestroyed()) { in AcquireLockAux()525 } else if (LState->isDestroyed()) { in ReleaseLockAux()640 if (!LState || LState->isDestroyed()) { in InitLockAux()