Searched refs:isAlwaysUniform (Results 1 – 10 of 10) sorted by relevance
37 else if (TTI->isAlwaysUniform(&I)) in initialize() 60 assert(!isAlwaysUniform(Instr)); in pushUsers() 69 assert(!isAlwaysUniform(I)); in usesValueFromCycle()
294 bool llvm::TargetTransformInfo::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in llvm::TargetTransformInfo295 return TTIImpl->isAlwaysUniform(V); in isAlwaysUniform()
80 assert(!isAlwaysUniform(Instr)); in pushUsers()93 assert(!isAlwaysUniform(I)); in usesValueFromCycle()
377 bool isAlwaysUniform(const InstructionT &Instr) const;783 if (isAlwaysUniform(I)) in markDivergent()1133 bool GenericUniformityAnalysisImpl<ContextT>::isAlwaysUniform( in isAlwaysUniform() function
174 bool isAlwaysUniform(const Value *V) const;
354 // isAlwaysUniform can override the extract of the uniform component.
945 bool GCNTTIImpl::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in GCNTTIImpl
448 bool isAlwaysUniform(const Value *V) const;1844 virtual bool isAlwaysUniform(const Value *V) = 0;2263 bool isAlwaysUniform(const Value *V) override { in isAlwaysUniform() function2264 return Impl.isAlwaysUniform(V); in isAlwaysUniform()
108 bool isAlwaysUniform(const Value *V) const { return false; } in isAlwaysUniform() function
285 bool isAlwaysUniform(const Value *V) { return false; } in isAlwaysUniform() function