Searched refs:inlined_depth (Results 1 – 1 of 1) sorted by relevance
411 uint32_t inlined_depth = 0; in FetchFramesUpTo() local413 inlined_depth = GetCurrentInlinedDepth(); in FetchFramesUpTo()414 if (inlined_depth != UINT32_MAX) { in FetchFramesUpTo()416 end_idx += inlined_depth; in FetchFramesUpTo()618 uint32_t inlined_depth = GetCurrentInlinedDepth(); in GetFrameAtIndex() local619 if (inlined_depth != UINT32_MAX) in GetFrameAtIndex()620 idx += inlined_depth; in GetFrameAtIndex()810 uint32_t inlined_depth = GetCurrentInlinedDepth(); in SetSelectedFrame() local811 if (inlined_depth != UINT32_MAX) in SetSelectedFrame()812 m_selected_frame_idx = *m_selected_frame_idx - inlined_depth; in SetSelectedFrame()