Searched refs:getNormalUnits (Results 1 – 2 of 2) sorted by relevance
72 virtual DWARFUnitVector &getNormalUnits() = 0;170 DWARFUnitVector &NormalUnits = State->getNormalUnits(); in info_section_units()177 return State->getNormalUnits(); in getNormalUnitsVector()182 DWARFUnitVector &NormalUnits = State->getNormalUnits(); in types_section_units()197 DWARFUnitVector &NormalUnits = State->getNormalUnits(); in normal_units()236 return State->getNormalUnits().getNumInfoUnits(); in getNumCompileUnits()241 return State->getNormalUnits().getNumTypesUnits(); in getNumTypeUnits()256 return State->getNormalUnits()[index].get(); in getUnitAtIndex()
290 DWARFUnitVector &getNormalUnits() override { in getNormalUnits() function in __anonfc0a132e0411::ThreadUnsafeDWARFContextState637 DWARFUnitVector &getNormalUnits() override { in getNormalUnits() function in __anonfc0a132e0411::ThreadSafeState639 return ThreadUnsafeDWARFContextState::getNormalUnits(); in getNormalUnits()1391 if (auto *CU = State->getNormalUnits().getUnitForOffset(Offset)) in getDIEForOffset()1515 State->getNormalUnits().getUnitForOffset(Offset)); in getCompileUnitForOffset()