Searched refs:float_count (Results 1 – 4 of 4) sorted by relevance
1553 uint32_t float_count; in GetReturnValueObjectImpl() local1637 } else if (compiler_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1638 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()1684 } else if (is_complex && float_count == 2) { in GetReturnValueObjectImpl()1712 } else if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1713 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()1730 if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1733 if (float_count == 2 && is_complex) { in GetReturnValueObjectImpl()
513 uint32_t float_count = 0; in GetReturnValueObjectSimple() local516 if (compiler_type.IsFloatingPointType(float_count, is_complex) && in GetReturnValueObjectSimple()517 float_count == 1 && !is_complex) { in GetReturnValueObjectSimple()
483 uint32_t float_count = 0; in GetReturnValueObjectSimple() local486 if (compiler_type.IsFloatingPointType(float_count, is_complex) && in GetReturnValueObjectSimple()487 1 == float_count && !is_complex) { in GetReturnValueObjectSimple()
646 uint32_t float_count = 0; in GetReturnValueObjectSimple() local649 if (compiler_type.IsFloatingPointType(float_count, is_complex) && in GetReturnValueObjectSimple()650 float_count == 1 && !is_complex) { in GetReturnValueObjectSimple()