Searched refs:findPhysReg (Results 1 – 2 of 2) sorted by relevance
168 Register findPhysReg(MachineFunction &MF, HexagonBlockRanges::IndexRange &FIR,
2120 Register HexagonFrameLowering::findPhysReg(MachineFunction &MF, in findPhysReg() function in HexagonFrameLowering2400 Register FoundR = this->findPhysReg(MF, Range, IM, DM, RC); in optimizeSpillSlots()