Searched refs:findPhysReg (Results 1 – 2 of 2) sorted by relevance
166 Register findPhysReg(MachineFunction &MF, HexagonBlockRanges::IndexRange &FIR,
2133 Register HexagonFrameLowering::findPhysReg(MachineFunction &MF, in findPhysReg() function in HexagonFrameLowering2414 Register FoundR = this->findPhysReg(MF, Range, IM, DM, RC); in optimizeSpillSlots()