Searched refs:falseState (Results 1 – 1 of 1) sorted by relevance
101 ProgramStateRef falseState,289 ProgramStateRef trueState, falseState; in CheckOpenVariant() local290 std::tie(trueState, falseState) = state->assume(maskedFlags); in CheckOpenVariant()294 if (!(trueState && !falseState)) in CheckOpenVariant()452 ProgramStateRef *falseState) { in IsZeroByteAllocation() argument453 std::tie(*trueState, *falseState) = in IsZeroByteAllocation()456 return (*falseState && !*trueState); in IsZeroByteAllocation()464 ProgramStateRef falseState, in ReportZeroByteAllocation() argument467 ExplodedNode *N = C.generateErrorNode(falseState); in ReportZeroByteAllocation()497 ProgramStateRef trueState = nullptr, falseState = nullptr; in BasicAllocationCheck() local[all …]