Searched refs:determineFrameLayout (Results 1 – 13 of 13) sorted by relevance
25 void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LanaiFrameLowering98 determineFrameLayout(MF); in emitPrologue()
25 void determineFrameLayout(MachineFunction &MF) const;
62 void determineFrameLayout(MachineFunction &MF) const;
109 void LoongArchFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LoongArchFrameLowering205 determineFrameLayout(MF); in emitPrologue()
24 void determineFrameLayout(MachineFunction &MF) const;
52 void CSKYFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in CSKYFrameLowering100 determineFrameLayout(MF); in emitPrologue()
99 uint64_t determineFrameLayout(const MachineFunction &MF,
287 uint64_t FrameSize = determineFrameLayout(MF, UseEstimate, in determineFrameLayoutAndUpdate()297 PPCFrameLowering::determineFrameLayout(const MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering539 unsigned FrameSize = determineFrameLayout(MF); in twoUniqueScratchRegsRequired()2301 unsigned StackSize = determineFrameLayout(MF, true); in addScavengingSpillSlot()
1990 unsigned StackEst = TFI->determineFrameLayout(MF, true); in needsFrameBaseReg()
93 void determineFrameLayout(MachineFunction &MF) const;
488 void RISCVFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in RISCVFrameLowering930 determineFrameLayout(MF); in emitPrologue()
155 void determineFrameLayout(MachineFunction &MF) const;
1247 determineFrameLayout(MF); in emitPrologue()1533 void SystemZXPLINKFrameLowering::determineFrameLayout( in determineFrameLayout() function in SystemZXPLINKFrameLowering