Searched refs:cLevelLast (Results 1 – 2 of 2) sorted by relevance
600 const char* displayName, int cLevel, int cLevelLast, in BMK_benchCLevel() argument617 if (cLevelLast < cLevel) cLevelLast = cLevel; in BMK_benchCLevel()620 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()628 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()636 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()644 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()652 if (cLevelLast > Z_BEST_COMPRESSION) cLevelLast = Z_BEST_COMPRESSION; in BMK_benchCLevel()656 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()664 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()672 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()[all …]
817 int cLevelLast = MINCLEVEL - 1; /* lower than minimum */ in main() local849 (void)recursive; (void)cLevelLast; /* not used when ZSTD_NOBENCH set */ in main()1141 cLevelLast = (int)readU32FromChar(&argument); in main()1291 if (cLevelLast > ZSTD_maxCLevel()) cLevelLast = ZSTD_maxCLevel(); in main()1292 if (cLevelLast < cLevel) cLevelLast = cLevel; in main()1293 if (cLevelLast > cLevel) in main()1294 DISPLAYLEVEL(3, "Benchmarking levels from %d to %d\n", cLevel, cLevelLast); in main()1301 for(c = cLevel; c <= cLevelLast; c++) { in main()1305 for(; cLevel <= cLevelLast; cLevel++) { in main()1309 for(; cLevel <= cLevelLast; cLevel++) { in main()