Searched refs:blocks_ (Results 1 – 2 of 2) sorted by relevance
52 *pack += blocks_[GetBlockIdx(idx)].Stored(h.size + 1);61 CHECK_LT(block_idx, ARRAY_SIZE(blocks_)); in Load() 62 const uptr *stack_trace = blocks_[block_idx].GetOrUnpack(this); in Load() 84 if (block_idx >= ARRAY_SIZE(blocks_)) in Alloc() 87 return blocks_[block_idx].GetOrCreate(this) + GetInBlockIdx(start); in Alloc() 95 *pack += blocks_[block_idx].Stored(in_first); in Map() 96 *pack += blocks_[last_idx].Stored(count - in_first); in Map() 112 for (BlockInfo &b : blocks_) res += b.Pack(type, this); in LockAll() 117 for (BlockInfo &b : blocks_) b.Lock(); in UnlockAll() 121 for (BlockInfo &b : blocks_) in TestOnlyUnmap() [all...]
116 BlockInfo blocks_[kBlockCount] = {}; variable