Searched refs:bitmap_thread0 (Results 1 – 1 of 1) sorted by relevance
59 volatile uint64_t *bitmap_thread0; member122 sc->bitmap_thread0 = contigmalloc(128 /* 512 bits * 2 */, M_PS3PIC, in ps3pic_attach()125 sc->mask_thread0 = sc->bitmap_thread0 + 4; in ps3pic_attach()126 sc->bitmap_thread1 = sc->bitmap_thread0 + 8; in ps3pic_attach()127 sc->mask_thread1 = sc->bitmap_thread0 + 12; in ps3pic_attach()132 vtophys(sc->bitmap_thread0)); in ps3pic_attach()167 bitmap = atomic_readandclear_64(&sc->bitmap_thread0[0]); in ps3pic_dispatch()