Searched refs:before_state (Results 1 – 1 of 1) sorted by relevance
14385 EmulationStateARM before_state; in TestEmulation() local14396 if (!before_state.LoadStateFromDictionary(state_dictionary)) { in TestEmulation()14414 SetBaton((void *)&before_state); in TestEmulation()14426 success = before_state.CompareState(after_state, out_stream); in TestEmulation()