Searched refs:_CurrentRuneLocale (Results 1 – 6 of 6) sorted by relevance
100 _CurrentRuneLocale->__runetype[_c]) & _f; in __maskrune()107 _CurrentRuneLocale->__runetype[_c] & _f; in __sbmaskrune()133 _CurrentRuneLocale->__mapupper[_c]; in __toupper()140 _CurrentRuneLocale->__mapupper[_c]; in __sbtoupper()147 _CurrentRuneLocale->__maplower[_c]; in __tolower()154 _CurrentRuneLocale->__maplower[_c]; in __sbtolower()
87 extern const _RuneLocale *_CurrentRuneLocale;97 return _CurrentRuneLocale; in __getCurrentRuneLocale()100 #define _CurrentRuneLocale (__getCurrentRuneLocale()) macro
54 #undef _CurrentRuneLocale55 extern _RuneLocale const *_CurrentRuneLocale;193 _CurrentRuneLocale = __xlocale_global_ctype.runes; in __wrap_setrunelocale()
249 #undef _CurrentRuneLocale250 const _RuneLocale *_CurrentRuneLocale = &_DefaultRuneLocale; variable
74 _CurrentRuneLocale;
1882 strcmp(_CurrentRuneLocale->__encoding, "UTF-8") != 0)