Searched refs:WideShadowBitWidth (Results 1 – 1 of 1) sorted by relevance
2182 unsigned WideShadowBitWidth = WideShadowTy->getIntegerBitWidth(); in loadShadowFast() local2183 const uint64_t BytesPerWideShadow = WideShadowBitWidth / DFS.ShadowWidthBits; in loadShadowFast()2195 WideShadow, ConstantInt::get(WideShadowTy, WideShadowBitWidth / 2)); in loadShadowFast()2227 for (unsigned Width = WideShadowBitWidth / 2; Width >= DFS.ShadowWidthBits; in loadShadowFast()