Searched refs:WhatToStore (Results 1 – 2 of 2) sorted by relevance
334 SmallVector<Value *, 32> WhatToStore; in lowerPrintfForGpu() local350 WhatToStore.push_back(Arg); in lowerPrintfForGpu()388 WhatToStore.push_back(ConstantInt::get(IntTy, IntVal)); in lowerPrintfForGpu()393 WhatToStore.push_back(ANumV); in lowerPrintfForGpu()396 WhatToStore.push_back(Arg); in lowerPrintfForGpu()399 WhatToStore.push_back(Arg); in lowerPrintfForGpu()401 for (unsigned I = 0, E = WhatToStore.size(); I != E; ++I) { in lowerPrintfForGpu()402 Value *TheBtCast = WhatToStore[I]; in lowerPrintfForGpu()
311 SmallVectorImpl<Value *> &WhatToStore) { in processConstantStringArg() argument345 WhatToStore.push_back(ConstantInt::get(IntTy, IntVal)); in processConstantStringArg()350 WhatToStore.push_back(ConstantInt::get(Builder.getInt32Ty(), 0)); in processConstantStringArg()382 SmallVector<Value *, 32> WhatToStore; in callBufferedPrintfArgPush() local385 processConstantStringArg(StrIt, Builder, WhatToStore); in callBufferedPrintfArgPush()408 WhatToStore.push_back(processNonStringArg(Args[i], Builder)); in callBufferedPrintfArgPush()411 for (Value *toStore : WhatToStore) { in callBufferedPrintfArgPush()