Searched refs:WasForced (Results 1 – 10 of 10) sorted by relevance
/freebsd/contrib/llvm-project/llvm/lib/Target/RISCV/MCTargetDesc/ |
H A D | RISCVAsmBackend.h | 53 bool &WasForced) override; 75 const bool WasForced) const override;
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H A D | RISCVAsmBackend.cpp | 143 const MCRelaxableFragment *DF, const bool WasForced) const { in fixupNeedsRelaxationAdvanced() 154 if (!Resolved && !WasForced) in fixupNeedsRelaxationAdvanced() 524 uint64_t &Value, bool &WasForced) { in evaluateTargetFixup() argument 572 WasForced = true; in evaluateTargetFixup()
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/freebsd/contrib/llvm-project/llvm/include/llvm/MC/ |
H A D | MCAsmBackend.h | 120 bool &WasForced) { in evaluateTargetFixup() argument 164 const bool WasForced) const;
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H A D | MCAssembler.h | 105 uint64_t &Value, bool &WasForced) const;
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/freebsd/contrib/llvm-project/llvm/lib/MC/ |
H A D | MCAssembler.cpp | 147 uint64_t &Value, bool &WasForced) const { in evaluateFixup() 159 WasForced = false; in evaluateFixup() 178 Value, WasForced); in evaluateFixup() 236 WasForced = true; in evaluateFixup() 897 bool WasForced; in handleFixup() local 899 evaluateFixup(Fixup, &F, Target, STI, FixedValue, WasForced); in handleFixup() 1059 bool WasForced; in fixupNeedsRelaxation() local 1061 Value, WasForced); in fixupNeedsRelaxation() 1067 Value, DF, WasForced); in fixupNeedsRelaxation()
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H A D | MCAsmBackend.cpp | 124 const bool WasForced) const { in fixupNeedsRelaxationAdvanced()
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/freebsd/contrib/llvm-project/llvm/lib/Target/CSKY/MCTargetDesc/ |
H A D | CSKYAsmBackend.h | 49 const bool WasForced) const override;
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H A D | CSKYAsmBackend.cpp | 177 const bool WasForced) const { in fixupNeedsRelaxationAdvanced() 182 if (!Resolved && !WasForced) in fixupNeedsRelaxationAdvanced()
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/freebsd/contrib/llvm-project/llvm/lib/Target/MSP430/MCTargetDesc/ |
H A D | MSP430AsmBackend.cpp | 54 const bool WasForced) const override { in fixupNeedsRelaxationAdvanced()
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/freebsd/contrib/llvm-project/llvm/lib/Target/Hexagon/MCTargetDesc/ |
H A D | HexagonAsmBackend.cpp | 574 const bool WasForced) const override { in fixupNeedsRelaxationAdvanced()
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