Searched refs:VertexArray (Results 1 – 1 of 1) sorted by relevance
332 auto VertexArray = in get() local337 VertexArray[VI].Value = std::move(AdjList[VI].first); in get()338 VertexArray[VI].Edges = &EdgeArray[EI]; in get()343 EdgeArray[EI].Dest = &VertexArray[E.second]; in get()347 VertexArray[VI].Edges = &EdgeArray[EdgeSize]; // terminator node in get()348 return std::make_unique<GraphT>(std::move(VertexArray), in get()