Searched refs:ValidShaderKindMask (Results 1 – 1 of 1) sorted by relevance
539 uint16_t ValidShaderKindMask = Prop->Stages[*StIndexOrErr].ValidStages; in tryCreateOp() local542 if (ValidShaderKindMask == ShaderKind::removed) in tryCreateOp()550 if (!(ValidShaderKindMask & ModuleStagekind)) in tryCreateOp()