Searched refs:VGLBuf (Results 1 – 3 of 3) sorted by relevance
50 byte *VGLBuf; variable102 if (VGLBuf) in VGLEnd()103 free(VGLBuf); in VGLEnd()104 VGLBuf = NULL; in VGLEnd()280 VGLBuf = malloc(VGLBufSize); in VGLInit()281 if (VGLBuf == NULL) { in VGLInit()342 VGLVDisplay.Bitmap = VGLBuf; in VGLInit()459 VGLDisplay->Bitmap = VGLBuf; in VGLCheckSwitch()
102 extern byte *VGLBuf;
61 VGLPlane[0] = VGLBuf; in WriteVerticalLine()