Searched refs:UnwindBlock (Results 1 – 3 of 3) sorted by relevance
333 BasicBlock *UnwindBlock = Invoke->getUnwindDest(); in lowerAcrossUnwindEdges() local334 if (UnwindBlock != &BB && LiveBBs.count(UnwindBlock)) { in lowerAcrossUnwindEdges()336 << UnwindBlock->getName() << "\n"); in lowerAcrossUnwindEdges()355 BasicBlock *UnwindBlock = Invoke->getUnwindDest(); in lowerAcrossUnwindEdges() local356 LandingPadInst *LPI = UnwindBlock->getLandingPadInst(); in lowerAcrossUnwindEdges()360 for (BasicBlock::iterator PN = UnwindBlock->begin(); isa<PHINode>(PN); ++PN) in lowerAcrossUnwindEdges()370 LPI->moveBefore(UnwindBlock->begin()); in lowerAcrossUnwindEdges()
1874 BasicBlock *UnwindBlock = II->getUnwindDest(); in makeStatepointExplicitImpl() local1875 assert(!isa<PHINode>(UnwindBlock->begin()) && in makeStatepointExplicitImpl()1876 UnwindBlock->getUniquePredecessor() && in makeStatepointExplicitImpl()1879 Builder.SetInsertPoint(UnwindBlock, UnwindBlock->getFirstInsertionPt()); in makeStatepointExplicitImpl()1883 Instruction *ExceptionalToken = UnwindBlock->getLandingPadInst(); in makeStatepointExplicitImpl()
321 CFGBlock &UnwindBlock = *Stack.pop_back_val(); in throwEscapes() local323 for (auto &Succ : UnwindBlock.succs()) { in throwEscapes()