Searched refs:UnrollEnable (Results 1 – 2 of 2) sorted by relevance
87 if (Attrs.UnrollEnable == LoopAttributes::Disable) in createPartialUnrollMetadata()89 else if (Attrs.UnrollEnable == LoopAttributes::Full) in createPartialUnrollMetadata()91 else if (Attrs.UnrollEnable != LoopAttributes::Unspecified || in createPartialUnrollMetadata()127 if (Attrs.UnrollEnable == LoopAttributes::Enable) { in createPartialUnrollMetadata()385 if (Attrs.UnrollEnable == LoopAttributes::Disable) in createFullUnrollMetadata()387 else if (Attrs.UnrollEnable == LoopAttributes::Full) in createFullUnrollMetadata()458 UnrollEnable(LoopAttributes::Unspecified), in LoopAttributes()474 UnrollEnable = LoopAttributes::Unspecified; in clear()503 Attrs.UnrollEnable == LoopAttributes::Unspecified && in LoopInfo()539 switch (Attrs.UnrollEnable) { in finish()[all …]
50 LVEnableState UnrollEnable; member255 StagedAttrs.UnrollEnable = State; in setUnrollState()