Searched refs:UPDATE_SCREEN (Results 1 – 1 of 1) sorted by relevance
28 #define UPDATE_SCREEN 0x02 /* Flush to screen. */ macro103 UPDATE_CURSOR : 0) | UPDATE_SCREEN); in vs_refresh()115 F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN))) in vs_refresh()721 LF_SET(UPDATE_CURSOR | UPDATE_SCREEN); in vs_paint()723 if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) && in vs_paint()742 if (LF_ISSET(UPDATE_SCREEN)) in vs_paint()