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Searched refs:UNITY_FAIL_AND_BAIL (Results 1 – 1 of 1) sorted by relevance

/freebsd/contrib/ntp/sntp/unity/
H A Dunity.c9 #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); } macro
429 UNITY_FAIL_AND_BAIL; in UnityCheckArraysForNull()
438 UNITY_FAIL_AND_BAIL; in UnityCheckArraysForNull()
465 UNITY_FAIL_AND_BAIL; in UnityAssertBits()
486 UNITY_FAIL_AND_BAIL; in UnityAssertEqualNumber()
509 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()
535 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()
556 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()
578 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()
598 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()
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