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Searched refs:UAVs (Results 1 – 3 of 3) sorted by relevance

/freebsd/contrib/llvm-project/llvm/lib/Target/DirectX/
H A DDXILResource.cpp54 UAVs.collect(M); in collect()
339 ResourceMDs[1] = UAVs.write(M); in write()
366 UAVs.print(O); in print()
H A DDXILResource.h115 ResourceTable<UAVResource> UAVs = {"hlsl.uavs"}; variable
/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/
H A DDXContainerConstants.def20 SHADER_FEATURE_FLAG(2, 16, UAVsAtEveryStage, "UAVs at every shader stage")
30 SHADER_FEATURE_FLAG(12, 18, ROVs, "Raster Ordered UAVs")