Searched refs:TrappingMathPresent (Results 1 – 1 of 1) sorted by relevance
2788 bool TrappingMathPresent = false; // Is trapping-math in args, and not in RenderFloatingPointOptions() local3048 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3056 TrappingMathPresent = true; in RenderFloatingPointOptions()3067 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3075 TrappingMathPresent = true; in RenderFloatingPointOptions()3127 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3134 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()3139 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()