Searched refs:SwitchLowering (Results 1 – 9 of 9) sorted by relevance
46 void SwitchCG::SwitchLowering::findJumpTables(CaseClusterVector &Clusters, in findJumpTables()192 bool SwitchCG::SwitchLowering::buildJumpTable(const CaseClusterVector &Clusters, in buildJumpTable()268 void SwitchCG::SwitchLowering::findBitTestClusters(CaseClusterVector &Clusters, in findBitTestClusters()367 bool SwitchCG::SwitchLowering::buildBitTests(CaseClusterVector &Clusters, in buildBitTests()499 unsigned SwitchCG::SwitchLowering::caseClusterRank(const CaseCluster &CC, in caseClusterRank()511 llvm::SwitchCG::SwitchLowering::SplitWorkItemInfo512 SwitchCG::SwitchLowering::computeSplitWorkItemInfo( in computeSplitWorkItemInfo()
153 SwitchLoweringStorage SwitchLowering; member176 return SwitchLowering.IndexField; in getSwitchIndexField()246 return SwitchLowering.PromiseAlloca; in getPromiseAlloca()
296 SwitchLowering.HasFinalSuspend = HasFinalSuspend; in analyze()297 SwitchLowering.HasUnwindCoroEnd = HasUnwindCoroEnd; in analyze()300 SwitchLowering.ResumeSwitch = nullptr; in analyze()301 SwitchLowering.PromiseAlloca = SwitchId->getPromise(); in analyze()302 SwitchLowering.ResumeEntryBlock = nullptr; in analyze()305 if (SwitchLowering.HasFinalSuspend && in analyze()
724 unsigned IndexIndex = Shape.SwitchLowering.IndexField; in buildFrameDebugInfo()770 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); in buildFrameDebugInfo()938 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; in buildFrameType()939 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); in buildFrameType()940 Shape.SwitchLowering.IndexOffset = IndexField.Offset; in buildFrameType()1260 if (Shape.ABI == coro::ABI::Switch && Shape.SwitchLowering.PromiseAlloca) { in insertSpills()1261 AllocaInst *PA = Shape.SwitchLowering.PromiseAlloca; in insertSpills()2009 Shape.SwitchLowering.PromiseAlloca) { in normalizeCoroutine()
333 if (Shape.SwitchLowering.HasUnwindCoroEnd && in markCoroutineAsDone()334 Shape.SwitchLowering.HasFinalSuspend) { in markCoroutineAsDone()409 Shape.SwitchLowering.HasFinalSuspend); in handleFinalSuspend()411 if (isSwitchDestroyFunction() && Shape.SwitchLowering.HasUnwindCoroEnd) in handleFinalSuspend()414 auto *Switch = cast<SwitchInst>(VMap[Shape.SwitchLowering.ResumeSwitch]); in handleFinalSuspend()705 cast<BasicBlock>(VMap[Shape.SwitchLowering.ResumeEntryBlock]); in replaceEntryBlock()1065 if (Shape.SwitchLowering.HasFinalSuspend) in create()1351 assert(Shape.SwitchLowering.HasFinalSuspend); in simplifySuspendPoints()1511 Shape.SwitchLowering.ResumeSwitch = Switch; in createResumeEntryBlock()1597 Shape.SwitchLowering.ResumeEntryBlock = NewEntry; in createResumeEntryBlock()
425 if (AI == Shape.SwitchLowering.PromiseAlloca) in collectFrameAlloca()
258 class SwitchLowering {260 SwitchLowering(FunctionLoweringInfo &funcinfo) : FuncInfo(funcinfo) {} in SwitchLowering() function317 virtual ~SwitchLowering() = default;
642 class GISelSwitchLowering : public SwitchCG::SwitchLowering {645 : SwitchLowering(funcinfo), IRT(irt) { in GISelSwitchLowering()
231 class SDAGSwitchLowering : public SwitchCG::SwitchLowering {234 : SwitchCG::SwitchLowering(funcinfo), SDB(sdb) {} in SDAGSwitchLowering()