Searched refs:StateMachineFinishedBB (Results 1 – 1 of 1) sorted by relevance
4432 BasicBlock *StateMachineFinishedBB = BasicBlock::Create( in buildCustomStateMachine() local4448 A.registerManifestAddedBasicBlock(*StateMachineFinishedBB); in buildCustomStateMachine()4455 ReturnInst::Create(Ctx, StateMachineFinishedBB)->setDebugLoc(DLoc); in buildCustomStateMachine()4487 BranchInst::Create(StateMachineBeginBB, StateMachineFinishedBB, in buildCustomStateMachine()4543 BranchInst::Create(StateMachineFinishedBB, StateMachineIsActiveCheckBB, in buildCustomStateMachine()