Searched refs:StateMachineFinishedBB (Results 1 – 1 of 1) sorted by relevance
4430 BasicBlock *StateMachineFinishedBB = BasicBlock::Create( in buildCustomStateMachine() local4446 A.registerManifestAddedBasicBlock(*StateMachineFinishedBB); in buildCustomStateMachine()4453 ReturnInst::Create(Ctx, StateMachineFinishedBB)->setDebugLoc(DLoc); in buildCustomStateMachine()4485 BranchInst::Create(StateMachineBeginBB, StateMachineFinishedBB, in buildCustomStateMachine()4541 BranchInst::Create(StateMachineFinishedBB, StateMachineIsActiveCheckBB, in buildCustomStateMachine()