Searched refs:Splatted (Results 1 – 2 of 2) sorted by relevance
2216 const SDValue &Splatted = BV->getOperand(MaskVec[0]); in getVectorShuffle() local2217 SDValue NewBV = getSplatBuildVector(BuildVT, dl, Splatted); in getVectorShuffle()12811 SDValue Splatted; in getSplatValue() local12819 } else if (!Splatted) { in getSplatValue()12820 Splatted = Op; in getSplatValue()12821 } else if (Splatted != Op) { in getSplatValue()12826 if (!Splatted) { in getSplatValue()12833 return Splatted; in getSplatValue()
25886 SDValue Splatted = V->getOperand(SplatIndex); in visitVECTOR_SHUFFLE() local25887 SmallVector<SDValue, 8> Ops(NumElts, Splatted); in visitVECTOR_SHUFFLE()