Searched refs:SplatPtr (Results 1 – 1 of 1) sorted by relevance
370 if (auto *SplatPtr = getSplatValue(II.getArgOperand(0))) { in simplifyMaskedGather() local374 LoadInst *L = Builder.CreateAlignedLoad(VecTy->getElementType(), SplatPtr, in simplifyMaskedGather()399 if (auto *SplatPtr = getSplatValue(II.getArgOperand(1))) { in simplifyMaskedScatter() local405 StoreInst *S = new StoreInst(SplatValue, SplatPtr, /*IsVolatile=*/false, in simplifyMaskedScatter()422 new StoreInst(Extract, SplatPtr, /*IsVolatile=*/false, Alignment); in simplifyMaskedScatter()