Searched refs:SplatIV (Results 1 – 1 of 1) sorted by relevance
1435 Value *UnitStepVec = nullptr, *SplatStep = nullptr, *SplatIV = nullptr; in execute() local1441 SplatIV = Builder.CreateVectorSplat(State.VF, BaseIV); in execute()1463 auto *Add = Builder.CreateBinOp(AddOp, SplatIV, Mul); in execute()