Searched refs:SpillsToIns (Results 1 – 1 of 1) sorted by relevance
129 DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);1495 DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) { in runHoistSpills() argument1605 SpillsToIns[Ent.first->getBlock()] = Ent.second; in runHoistSpills()1656 DenseMap<MachineBasicBlock *, unsigned> SpillsToIns; in hoistAllSpills() local1658 runHoistSpills(OrigLI, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns); in hoistAllSpills()1662 for (const auto &Ispill : SpillsToIns) in hoistAllSpills()1672 if (!SpillsToIns.empty() || !SpillsToRm.empty()) in hoistAllSpills()1677 for (auto const &Insert : SpillsToIns) { in hoistAllSpills()