Searched refs:Spilled (Results 1 – 4 of 4) sorted by relevance
376 bool Spilled = TRI->eliminateSGPRToVGPRSpillFrameIndex( in runOnMachineFunction() local378 if (!Spilled) in runOnMachineFunction()384 bool Spilled = TRI->eliminateSGPRToVGPRSpillFrameIndex( in runOnMachineFunction() local386 if (!Spilled) in runOnMachineFunction()
1526 bool Spilled = false; in rewriteLocations() local1550 Spilled = true; in rewriteLocations()1559 auto InsertResult = NewLocations.insert({Loc, {Spilled, SpillOffset}}); in rewriteLocations()1568 bool Spilled; in rewriteLocations() local1570 std::tie(Spilled, SpillOffset) = Pair.second; in rewriteLocations()1572 if (Spilled) { in rewriteLocations()1760 bool Spilled = SpillIt != SpillOffsets.end(); in emitDebugValues() local1761 SpilledLocs.push_back(Spilled); in emitDebugValues()1762 LocSpillOffsets.push_back(Spilled ? SpillIt->second : 0); in emitDebugValues()
2347 bool Spilled = false; in determineCalleeSaves() local2349 Spilled = true; in determineCalleeSaves()2354 if (Spilled) { in determineCalleeSaves()2365 if (Spilled) { in determineCalleeSaves()
2419 BitVector Spilled(TRI->getNumRegs()); in spillCalleeSavedRegisters() local2488 if (Spilled[Dst]) in spillCalleeSavedRegisters()2510 Spilled.set(Dst); in spillCalleeSavedRegisters()