Searched refs:SpillBlock (Results 1 – 1 of 1) sorted by relevance
1168 auto SpillBlock = FramePtrBB->splitBasicBlock( in insertSpills() local1170 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); in insertSpills()1171 Shape.AllocaSpillBlock = SpillBlock; in insertSpills()1177 Builder.SetInsertPoint(SpillBlock, SpillBlock->begin()); in insertSpills()