Searched refs:SpillBlock (Results 1 – 1 of 1) sorted by relevance
1965 auto SpillBlock = FramePtrBB->splitBasicBlock( in insertSpills() local1967 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); in insertSpills()1968 Shape.AllocaSpillBlock = SpillBlock; in insertSpills()1974 Builder.SetInsertPoint(SpillBlock, SpillBlock->begin()); in insertSpills()