Searched refs:SpillBefore (Results 1 – 3 of 3) sorted by relevance
/freebsd/contrib/llvm-project/llvm/lib/CodeGen/ |
H A D | RegisterScavenging.cpp | 309 MachineBasicBlock::iterator SpillBefore = P.second; in findSurvivorBackwards() 311 if (Reg != 0 && SpillBefore == MBB.end()) { in findSurvivorBackwards() 326 ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore); in findSurvivorBackwards() 327 Scavenged.Restore = &*std::prev(SpillBefore); in findSurvivorBackwards() 330 << " until " << *SpillBefore); in findSurvivorBackwards() 463 MachineBasicBlock::iterator SpillBefore = P.second; scavengeRegisterBackwards() local
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H A D | InlineSpiller.cpp | 1113 MachineBasicBlock::iterator SpillBefore = std::next(MI); in insertSpill() local 1117 TII.storeRegToStackSlot(MBB, SpillBefore, NewVReg, isKill, StackSlot, in insertSpill() 1124 BuildMI(MBB, SpillBefore, MI->getDebugLoc(), TII.get(TargetOpcode::KILL)) in insertSpill()
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H A D | RegAllocFast.cpp | 1088 MachineBasicBlock::iterator SpillBefore = in defineVirtReg() local 1093 spill(SpillBefore, VirtReg, PhysReg, Kill, LRI->LiveOut); in defineVirtReg()
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