Searched refs:SkeletonDie (Results 1 – 2 of 2) sorted by relevance
520 DWARFDie &SkeletonDie) { in processOneDie() argument525 const DWARFDie &DIE = SkeletonDie.isValid() ? SkeletonDie : InputDIE; in processOneDie()610 if (SkeletonDie.isValid()) { in processOneDie()693 DWARFDie &SkeletonDie) { in traverseDieAndChildren() argument695 LVScope *Scope = processOneDie(DIE, Parent, SkeletonDie); in traverseDieAndChildren()948 DWARFDie SkeletonDie = in createScopes() local954 (SkeletonDie.isValid() ? !SkeletonDie.getDwarfUnit()->isDWOUnit() in createScopes()957 traverseDieAndChildren(CUDie, Root, SkeletonDie); in createScopes()
87 DWARFDie &SkeletonDie);90 DWARFDie &SkeletonDie);