Searched refs:ShuffleArray (Results 1 – 3 of 3) sorted by relevance
/freebsd/contrib/llvm-project/compiler-rt/lib/scudo/standalone/ |
H A D | primary32.h | 825 CompactPtrT ShuffleArray[ShuffleArraySize]; in populateFreeList() local 830 ShuffleArray[I] = reinterpret_cast<CompactPtrT>(P); in populateFreeList() 834 uptr CurGroup = compactPtrGroupBase(ShuffleArray[0]); in populateFreeList() 836 if (UNLIKELY(compactPtrGroupBase(ShuffleArray[I]) != CurGroup)) { in populateFreeList() 837 shuffle(ShuffleArray + I - N, N, &Sci->RandState); in populateFreeList() 838 pushBlocksImpl(C, ClassId, Sci, ShuffleArray + I - N, N, in populateFreeList() 841 CurGroup = compactPtrGroupBase(ShuffleArray[I]); in populateFreeList() 847 shuffle(ShuffleArray + NumberOfBlocks - N, N, &Sci->RandState); in populateFreeList() 848 pushBlocksImpl(C, ClassId, Sci, &ShuffleArray[NumberOfBlocks - N], N, in populateFreeList() 851 pushBatchClassBlocks(Sci, ShuffleArray, NumberOfBlocks); in populateFreeList()
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H A D | primary64.h | 1072 CompactPtrT ShuffleArray[ShuffleArraySize]; in populateFreeListAndPopBlocks() local 1078 ShuffleArray[I] = compactPtrInternal(CompactPtrBase, P); in populateFreeListAndPopBlocks() 1084 uptr CurGroup = compactPtrGroup(ShuffleArray[0]); in populateFreeListAndPopBlocks() 1086 if (UNLIKELY(compactPtrGroup(ShuffleArray[I]) != CurGroup)) { in populateFreeListAndPopBlocks() 1087 shuffle(ShuffleArray + I - N, N, &Region->RandState); in populateFreeListAndPopBlocks() 1088 pushBlocksImpl(C, ClassId, Region, ShuffleArray + I - N, N, in populateFreeListAndPopBlocks() 1091 CurGroup = compactPtrGroup(ShuffleArray[I]); in populateFreeListAndPopBlocks() 1097 shuffle(ShuffleArray + NumberOfBlocks - N, N, &Region->RandState); in populateFreeListAndPopBlocks() 1098 pushBlocksImpl(C, ClassId, Region, &ShuffleArray[NumberOfBlocks - N], N, in populateFreeListAndPopBlocks() 1101 pushBatchClassBlocks(Region, ShuffleArray, NumberOfBlocks); in populateFreeListAndPopBlocks()
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/freebsd/contrib/llvm-project/llvm/lib/Target/X86/ |
H A D | X86LowerAMXIntrinsics.cpp | 441 auto ShuffleArray = ArrayRef(ShuffleMask); in createTileDPLoops() local 443 B.CreateShuffleVector(SubVecA, ZeroV2I16, ShuffleArray), V2F32Ty); in createTileDPLoops() 445 B.CreateShuffleVector(SubVecB, ZeroV2I16, ShuffleArray), V2F32Ty); in createTileDPLoops()
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