Searched refs:ShaderKind (Results 1 – 8 of 8) sorted by relevance
112 Triple::EnvironmentType ShaderKind; member120 : ShaderKind(ModuleShaderKind) { in EntryProps()122 if (ShaderKind == Triple::EnvironmentType::Library) { in EntryProps()126 ShaderKind = T.getEnvironment(); in EntryProps()129 if (ShaderKind == Triple::EnvironmentType::Compute) { in EntryProps()157 if (IsLib && ShaderKind != Triple::EnvironmentType::Library) in emitDXILEntryProps()160 if (ShaderKind == Triple::EnvironmentType::Compute) in emitDXILEntryProps()220 ConstantInt::get(Type::getInt32Ty(Ctx), getShaderStage(ShaderKind)))); in appendShaderKind()
205 if (Error Err = PSVInfo->parse(DXIL->first.ShaderKind)) in parsePartOffsets()231 Error DirectX::PSVRuntimeInfo::parse(uint16_t ShaderKind) { in parse() argument232 Triple::EnvironmentType ShaderStage = dxbc::getShaderStage(ShaderKind); in parse()
124 uint16_t ShaderKind; member129 sys::swapByteOrder(ShaderKind); in swapBytes()
137 Header.ShaderKind = P.Program->ShaderKind; in writeParts()
108 IO.mapRequired("ShaderKind", Program.ShaderKind); in mapping()
121 Header.ShaderKind = in writeObject()
50 uint16_t ShaderKind; member
148 Error parse(uint16_t ShaderKind);