Searched refs:ShaderHash (Results 1 – 8 of 8) sorted by relevance
68 struct ShaderHash { struct69 ShaderHash() = default;70 LLVM_ABI ShaderHash(const dxbc::ShaderHash &Data);294 std::optional<ShaderHash> Hash;348 template <> struct MappingTraits<DXContainerYAML::ShaderHash> { in LLVM_YAML_IS_SEQUENCE_VECTOR()349 LLVM_ABI static void mapping(IO &IO, DXContainerYAML::ShaderHash &Hash); in LLVM_YAML_IS_SEQUENCE_VECTOR()
225 DXContainerYAML::ShaderHash::ShaderHash(const dxbc::ShaderHash &Data) in ShaderHash() function in llvm::DXContainerYAML::ShaderHash307 void MappingTraits<DXContainerYAML::ShaderHash>::mapping( in mapping()308 IO &IO, DXContainerYAML::ShaderHash &Hash) { in mapping()
189 dxbc::ShaderHash Hash = {0, {0}}; in writeParts()195 OS.write(reinterpret_cast<char *>(&Hash), sizeof(dxbc::ShaderHash)); in writeParts()
103 dxbc::ShaderHash HashData = {0, {0}}; in computeShaderHash()112 StringRef Data(reinterpret_cast<char *>(&HashData), sizeof(dxbc::ShaderHash)); in computeShaderHash()
28 bool ShaderHash::isPopulated() { in isPopulated()
471 std::optional<dxbc::ShaderHash> Hash;568 std::optional<dxbc::ShaderHash> getShaderHash() const { return Hash; } in getShaderHash()
88 dxbc::ShaderHash ReadHash; in parseHash()
62 struct ShaderHash { struct