Searched refs:ShaderHash (Results 1 – 8 of 8) sorted by relevance
67 struct ShaderHash { struct68 ShaderHash() = default;69 ShaderHash(const dxbc::ShaderHash &Data);158 std::optional<ShaderHash> Hash;205 template <> struct MappingTraits<DXContainerYAML::ShaderHash> { in LLVM_YAML_IS_SEQUENCE_VECTOR()206 static void mapping(IO &IO, DXContainerYAML::ShaderHash &Hash); in LLVM_YAML_IS_SEQUENCE_VECTOR()
41 DXContainerYAML::ShaderHash::ShaderHash(const dxbc::ShaderHash &Data) in ShaderHash() function in llvm::DXContainerYAML::ShaderHash123 void MappingTraits<DXContainerYAML::ShaderHash>::mapping( in mapping()124 IO &IO, DXContainerYAML::ShaderHash &Hash) { in mapping()
188 dxbc::ShaderHash Hash = {0, {0}}; in writeParts()194 OS.write(reinterpret_cast<char *>(&Hash), sizeof(dxbc::ShaderHash)); in writeParts()
93 dxbc::ShaderHash HashData = {0, {0}}; in computeShaderHash()102 StringRef Data(reinterpret_cast<char *>(&HashData), sizeof(dxbc::ShaderHash)); in computeShaderHash()
28 bool ShaderHash::isPopulated() { in isPopulated()
288 std::optional<dxbc::ShaderHash> Hash;383 std::optional<dxbc::ShaderHash> getShaderHash() const { return Hash; } in getShaderHash()
57 struct ShaderHash { struct
88 dxbc::ShaderHash ReadHash; in parseHash()