Searched refs:ShaderFeatureFlags (Results 1 – 4 of 4) sorted by relevance
61 struct ShaderFeatureFlags { struct62 ShaderFeatureFlags() = default;63 LLVM_ABI ShaderFeatureFlags(uint64_t FlagData);293 std::optional<ShaderFeatureFlags> Flags;343 template <> struct MappingTraits<DXContainerYAML::ShaderFeatureFlags> { in LLVM_YAML_IS_SEQUENCE_VECTOR()345 DXContainerYAML::ShaderFeatureFlags &Flags); in LLVM_YAML_IS_SEQUENCE_VECTOR()
30 DXContainerYAML::ShaderFeatureFlags::ShaderFeatureFlags(uint64_t FlagData) { in ShaderFeatureFlags() function in llvm::DXContainerYAML::ShaderFeatureFlags216 uint64_t DXContainerYAML::ShaderFeatureFlags::getEncodedFlags() { in getEncodedFlags()300 void MappingTraits<DXContainerYAML::ShaderFeatureFlags>::mapping( in mapping()301 IO &IO, DXContainerYAML::ShaderFeatureFlags &Flags) { in mapping()
76 if (ShaderFeatureFlags) in parseShaderFeatureFlags()81 ShaderFeatureFlags = FlagValue; in parseShaderFeatureFlags()
470 std::optional<uint64_t> ShaderFeatureFlags; variable565 return ShaderFeatureFlags; in getShaderFeatureFlags()