Searched refs:ShaderFeatureFlags (Results 1 – 4 of 4) sorted by relevance
60 struct ShaderFeatureFlags { struct61 ShaderFeatureFlags() = default;62 ShaderFeatureFlags(uint64_t FlagData);157 std::optional<ShaderFeatureFlags> Flags;201 template <> struct MappingTraits<DXContainerYAML::ShaderFeatureFlags> { in LLVM_YAML_IS_SEQUENCE_VECTOR()202 static void mapping(IO &IO, DXContainerYAML::ShaderFeatureFlags &Flags); in LLVM_YAML_IS_SEQUENCE_VECTOR()
26 DXContainerYAML::ShaderFeatureFlags::ShaderFeatureFlags(uint64_t FlagData) { in ShaderFeatureFlags() function in llvm::DXContainerYAML::ShaderFeatureFlags32 uint64_t DXContainerYAML::ShaderFeatureFlags::getEncodedFlags() { in getEncodedFlags()116 void MappingTraits<DXContainerYAML::ShaderFeatureFlags>::mapping( in mapping()117 IO &IO, DXContainerYAML::ShaderFeatureFlags &Flags) { in mapping()
287 std::optional<uint64_t> ShaderFeatureFlags; variable380 return ShaderFeatureFlags; in getShaderFeatureFlags()
76 if (ShaderFeatureFlags) in parseShaderFeatureFlags()81 ShaderFeatureFlags = FlagValue; in parseShaderFeatureFlags()