Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
108 void SetEnabledAll(bool enabled);
182 void SetEnabledAll(bool enabled);
71 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
221 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
1065 m_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()1067 m_internal_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()1082 m_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1084 m_internal_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1348 m_watchpoint_list.SetEnabledAll(false); in DisableAllWatchpoints()1375 m_watchpoint_list.SetEnabledAll(true); in EnableAllWatchpoints()