Searched refs:SecondsRunningSimulationTime (Results 1 – 1 of 1) sorted by relevance
559 unsigned SecondsRunningSimulationTime; /* Time that the simulator has been running. */ local1057 SecondsRunningSimulationTime = 0; // Just starting simulation, running zero seconds as of now.2051 SecondsRunningSimulationTime++;2059 SecondsRunningDifference = SecondsRunningSimulationTime - SecondsRunningRealTime;2064 …igned) NowRealTime, (unsigned) BaseRealTime, SecondsRunningRealTime, SecondsRunningSimulationTime);2069 if (SecondsRunningSimulationTime > RUN_BEFORE_STABILITY_CHECK)