Searched refs:SecondSucc (Results 1 – 1 of 1) sorted by relevance
158 MachineBasicBlock* SecondSucc = *(++SI); in runOnMachineFunction() local164 JumpAroundTarget = SecondSucc; in runOnMachineFunction()165 } else if (MBB.isLayoutSuccessor(SecondSucc)) { in runOnMachineFunction()166 LayoutSucc = SecondSucc; in runOnMachineFunction()