Searched refs:SPLAY_EMPTY (Results 1 – 5 of 5) sorted by relevance
78 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) macro124 if (SPLAY_EMPTY(head)) \160 if (SPLAY_EMPTY(head)) { \185 if (SPLAY_EMPTY(head)) \280 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \282 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
85 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) macro131 if (SPLAY_EMPTY(head)) \167 if (SPLAY_EMPTY(head)) { \192 if (SPLAY_EMPTY(head)) \287 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \289 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
95 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) macro141 if (SPLAY_EMPTY(head)) \177 if (SPLAY_EMPTY(head)) { \202 if (SPLAY_EMPTY(head)) \297 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \299 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
374 tree.3 SPLAY_EMPTY.3 \