Searched refs:SPLAY_ASSEMBLE (Results 1 – 4 of 4) sorted by relevance
/freebsd/contrib/ntp/sntp/libevent/WIN32-Code/ |
H A D | tree.h | 105 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 234 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 270 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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/freebsd/contrib/libevent/WIN32-Code/ |
H A D | tree.h | 105 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 234 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 270 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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/freebsd/crypto/openssh/openbsd-compat/ |
H A D | sys-tree.h | 112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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/freebsd/sys/sys/ |
H A D | tree.h | 122 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 251 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 287 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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