Searched refs:SLOT_AVAILABLE (Results 1 – 2 of 2) sorted by relevance
144 memset(&softs->bit_map, SLOT_AVAILABLE, sizeof(softs->bit_map)); in pqisrc_init_bitmap()155 softs->bit_map.bit_vector[target] = SLOT_AVAILABLE; in pqisrc_remove_target_bit()165 if(softs->bit_map.bit_vector[avail_target] == SLOT_AVAILABLE){ in pqisrc_find_avail_target()
747 #define SLOT_AVAILABLE false macro