Searched refs:RoundingFPMath (Results 1 – 1 of 1) sorted by relevance
2865 bool RoundingFPMath = false; in RenderFloatingPointOptions() local2902 RoundingFPMath = false; in RenderFloatingPointOptions()3049 RoundingFPMath = true; in RenderFloatingPointOptions()3097 RoundingFPMath = true; in RenderFloatingPointOptions()3101 RoundingFPMath = false; in RenderFloatingPointOptions()3263 SignedZeros && TrappingMath && RoundingFPMath && !ApproxFunc && in RenderFloatingPointOptions()3332 if (RoundingFPMath) in RenderFloatingPointOptions()3357 ReciprocalMath && !SignedZeros && !TrappingMath && !RoundingFPMath) { in RenderFloatingPointOptions()