Searched refs:RotateLeft (Results 1 – 4 of 4) sorted by relevance
53 uint8_t RotateLeft; member56 return Mask == Other.Mask && RotateLeft == Other.RotateLeft;59 return Mask != Other.Mask || RotateLeft != Other.RotateLeft;
1565 uint8_t RotateLeft = in computeSubRegLaneMasks() local1568 if (I.RotateLeft == RotateLeft) { in computeSubRegLaneMasks()1574 MaskRolPair MaskRol = {SrcMask, RotateLeft}; in computeSubRegLaneMasks()
836 OS << format(", %2u }, ", P.RotateLeft); in emitComposeSubRegIndexLaneMask()
764 def RotateLeft : BitInt8_16_32_64BuiltinsTemplate, Builtin {