Searched refs:RotateLeft (Results 1 – 4 of 4) sorted by relevance
54 uint8_t RotateLeft; member57 return Mask == Other.Mask && RotateLeft == Other.RotateLeft;60 return Mask != Other.Mask || RotateLeft != Other.RotateLeft;
1632 uint8_t RotateLeft = in computeSubRegLaneMasks() local1635 if (I.RotateLeft == RotateLeft) { in computeSubRegLaneMasks()1641 MaskRolPair MaskRol = {SrcMask, RotateLeft}; in computeSubRegLaneMasks()
797 OS << format(", %2u }, ", P.RotateLeft); in emitComposeSubRegIndexLaneMask()
744 def RotateLeft : BitInt8_16_32_64BuiltinsTemplate, Builtin {