Searched refs:RevDirection (Results 1 – 1 of 1) sorted by relevance
333 unsigned char RevDirection = Direction & Dependence::DVEntry::EQ; in normalize() local335 RevDirection |= Dependence::DVEntry::GT; in normalize()337 RevDirection |= Dependence::DVEntry::LT; in normalize()338 DV[Level - 1].Direction = RevDirection; in normalize()