Searched refs:ReplayState (Results 1 – 1 of 1) sorted by relevance
592 const void *ReplayState = State->get<ReplayWithoutInlining>(); in getInlineFailedState() local593 if (!ReplayState) in getInlineFailedState()596 assert(ReplayState == CallE && "Backtracked to the wrong call."); in getInlineFailedState()